iGaming Academy launched a part-time, accredited and MQF Level 4 training in online gaming, in collaboration with the Malta College of Arts, Science and Technology (MCAST) and the European Gaming Institute of Malta (EGIM), Parliamentary Secretary for Financial Services, Digital Economy and Innovation Silvio Schembri announced.
Mr Schembri said that given the industry’s rapid-paced nature and accelerated growth, iGaming requires the continued sourcing of leading talent to remain at the top of its game. He supported his view by adding that the Malta Gaming Authority (MGA) recently received 20 applications from online gaming companies requesting a Maltese licence.
The recently announced training programme offers a “great opportunity” for the youth to familiarise with the industry and “embark on a new career” path, parliamentary secretary Mr Schembri said, according to a press statement issued by the government’s Department of Information (DOI). He added that seeing Maltese students accelerating in a forward-thinking sector, where “creative thinking and unique talent” are both recognised and rewarded can cause “great satisfaction”.
The training provides students with a “comprehensive understanding” of the industry, and “has also been recognised and widely accepted by iGaming companies in Malta,” said Jaime Debono, Managing Director of iGaming Academy.
Conrad Vassallo, Institute Director of MCAST, said that the accredited iGaming training will complement the curriculum and can bridge the gap students might encounter when trying to become part of the workforce of the iGaming industry.
Anybody who passed the age of 18, is proficient in English and has a school-leaving certificate can register for the course, according to the official website of iGaming Academy.
The training consists of four units, each comprising 12 hours of education. The training programme spans a total of 8 weeks — with 48 hours of classroom training —, granting students a total of four MQF Level 4 credits on successful completion.